A Treatise on Chronomancy

Hello, everyone! Today’s post is primarily meant to augment the cleric and wizard subclasses I’ve introduced in the past few months – after all, what good are time travel-themed casters without some appropriate spells? That said, most spellcasters should be able to find some new magic to utilize in this post.

August Update Schedule

Hello, everyone, It seems that summer is coming to an end! This fall is going to be my last semester before graduation, and I don’t feel that grad school is in the cards for me at this point. Oddly, after the pandemic disrupted the last few semesters, I wound up exactly 1 credit hour short…

Witch Class – New Spells

Hello again, everyone! This post contains the witch class’s new spells. For the time being, I won’t be listing them as available to other classes as they are still written with playtesting in mind. These spells are arranged first by spell level(with cantrips at the beginning) and then alphabetically so as to be most useful…

Witch Class (T2 Playtest Draft)

Hello, everyone! It’s a little later than I’d originally planned, but here’s the updated playtest draft for the Witch class, now taking the class to level 10! I’m splitting this into two posts to reduce scrolling, as there are a whopping 29 new spells available as well.

Wizard Arcane Tradition – School of Chronomancy

Hello, everyone! Today’s subclass rounds out the four “classic” classes with a time travel-themed wizard subclass. Unlike other approaches to time-related magic, I didn’t think that chronomancy warranted its own “school” of magic so much as a recognition that it used a different approach to achieve similar results. Originally, I’d intended to couple this supplement…