Hello, everyone!
Taking a weeklong break after Villain Month and the release of the Witch class was great, but I’ve been eager to get back into developing supplements! This week, we’re delving into the first of the remaining 3 character classes for which I haven’t written subclasses this year with a new Monastic Tradition, as well as continuing the chronomancy-themed subclasses with a suggestion by one of my patrons, Mitchel Werner!
Monastic Tradition
Way of the Tilting Hourglass
World-weary travelers will sometimes be shocked upon returning to a monastery they’d previously visited years later, only to find that its insular community has not changed one iota over the years. With practiced meditation, monks following the Way of the Tilting Hourglass develop the ability to regulate the flow of time around them, granting them uncanny speed in battle and slowing their foes to a glacial crawl.
Orders practicing the Way of the Tilting Hourglass typically adopt one of two mentalities towards the linear flow of time. Some view the multiverse in its infinite complexity to be so vastly overwhelming as to want to view only a single slice of history, slowing the world around them to an almost glacial crawl, living their fleeting lives as mayflies would. Others will instead aim for the crystallization of their monasteries in time. These monasteries serve as a perfectly preserved constant in a multiverse which forges relentlessly ahead, but visitors are warned that to stay will eventually mean leaving to a world far different from the one they once knew. Living in either of these extremes is certainly not for the faint of heart. For the short-lived lineages of the world, the decision to enter either tradition is likely a final one, epitomizing a true sense of cosmic impermanence.
Ki Acceleration
Starting when you choose this monastic tradition at 3rdlevel, you can use your ki in short bursts to move supernaturally swiftly. You may spend 1 ki point to take a second bonus action on your turn. You cannot use this bonus action to cast a spell if you have already cast any spells on this turn.
Asynchronous Sphere
At 6th level, you gain the ability to create a space in which you can enter a meditative state to decouple a space from the conventional flow of time. You can spend 10 minutes to create a 20-foot-radius sphere centered on yourself, which lasts for up to 8 hours, or until you exit the sphere. Within the sphere, time flows at a different rate than outside. When you use this ability, you can choose if time within the sphere passes at half the speed of the outside world or double the speed. If the surface of the sphere cuts through a creature’s space, that creature is considered to be outside the sphere until they enter it fully. Creatures outside the sphere can see within it, perceiving everything occurring within that they could normally sense (at the altered rate of time), but creatures within the sphere cannot see beyond its border, instead seeing an image of what was outside the sphere when it was first created.
A creature inside the sphere cannot interact with creatures outside of the sphere, and vice-versa. Sound is distorted incomprehensibly across the threshold of the sphere and attempts to communicate across the threshold via magic result in the magical effect’s failure. Attacks and spells cannot target a creature across the threshold of the sphere.
If two Asynchronous Spheres are created which overlap, the older Asynchronous Sphere effect ends immediately.
You cannot use this ability again until you complete a long rest. If the Asynchronous Sphere is still active when you complete a long rest, you may use this ability to extend its duration by another 8 hours.
Chronomantic Ki
Starting at 11th level, you have learned to manipulate time around you using your ki. You can expend 4 ki points to cast haste or slow without providing any material components.
Greater Asynchronicity
Starting at 17th level, you have mastered the ability to desynchronize a much larger area from the conventional flow of time. When you use your Asynchronous Sphere ability, you may expend 5 ki points. If you do so, the radius of the sphere is extended to 100 feet, and its effect lasts for up to 1 week.