Hello, everyone! It’s a little later than I’d originally planned, but here’s the updated playtest draft for the Witch class, now taking the class to level 10! I’m splitting this into two posts to reduce scrolling, as there are a whopping 29 new spells available as well.
Author: Christopher Knapp
Wizard Arcane Tradition – School of Chronomancy
Hello, everyone! Today’s subclass rounds out the four “classic” classes with a time travel-themed wizard subclass. Unlike other approaches to time-related magic, I didn’t think that chronomancy warranted its own “school” of magic so much as a recognition that it used a different approach to achieve similar results. Originally, I’d intended to couple this supplement…
Roguish Archetype – The Mountebank
Hello, everyone! Today’s subclass article is a new roguish archetype, the Mountebank. This subclass relies on subverting your foes’ expectations and reaping the benefits that a false reputation can bring, making it a great fit for characters whose backgrounds already include an alter ego or pseudonym that they’ve developed.
July Update Schedule
July Update Schedule July 2nd Patron Release: Roguish Archetype – The Mountebank Few adventurers receive as warm a welcome as the paladin on their journeys, but with fame also comes pretenders who would try and take advantage of that reputation for their personal gain. Rogues following the Mountebank archetype are charlatans who dress the part…
Cleric Domain – Commerce
Hello, everyone! Today’s subclass explores a more mercantile cleric who is more likely to be called to adventure by occupation, rather than a crusade against the forces of evil. This sort of character would probably find themselves best suited to adventures on untamed frontiers, such as a campaign with a Western aesthetic or worlds rife…
