Witch Class (T2 Playtest Draft)

Hello, everyone! It’s a little later than I’d originally planned, but here’s the updated playtest draft for the Witch class, now taking the class to level 10! I’m splitting this into two posts to reduce scrolling, as there are a whopping 29 new spells available as well.

Wizard Arcane Tradition – School of Chronomancy

Hello, everyone! Today’s subclass rounds out the four “classic” classes with a time travel-themed wizard subclass. Unlike other approaches to time-related magic, I didn’t think that chronomancy warranted its own “school” of magic so much as a recognition that it used a different approach to achieve similar results. Originally, I’d intended to couple this supplement…

Roguish Archetype – The Mountebank

Hello, everyone! Today’s subclass article is a new roguish archetype, the Mountebank. This subclass relies on subverting your foes’ expectations and reaping the benefits that a false reputation can bring, making it a great fit for characters whose backgrounds already include an alter ego or pseudonym that they’ve developed.

Cleric Domain – Commerce

Hello, everyone! Today’s subclass explores a more mercantile cleric who is more likely to be called to adventure by occupation, rather than a crusade against the forces of evil. This sort of character would probably find themselves best suited to adventures on untamed frontiers, such as a campaign with a Western aesthetic or worlds rife…

Fighter Archetype – The Destined

Hello, everyone! Continuing the theme of time travel-related subclasses, this week’s fighter Archetype is a warrior who has seen some grave future and aims to change it through their actions in the present. Though parallels could be drawn between several stories featuring time travel (such as a recent high-budget adventure in a cinematic universe), my…