The Hunter Class(T1 Playtest Draft)

Hello, everyone! Like a lot of 5E players, I was left with a bad taste in my mouth from the Beast Master ranger’s approach for designing a character focused on a partnership with some sort of beast companion. To me, the truly egregious part of the Beast Master is that there are so many characters…

Pump the Breaks

Octopath Traveler, a game released for the Nintendo Switch in July 2018, checked a lot of boxes for me as an RPG – Using a unique graphical style, HD2D, the developers threw players headfirst into a rich dynamically shaded world of pixel art. However, the innovative combat mechanics behind the JRPG were less scrutinized than…

Defying Death

Early adventuring can be a pain – with only 8 or so hit points at level one, a stiff breeze is as much a threat as a given monster, and players and GM’s (especially experienced ones, from my observations) overestimate how survivable a situation actually can be. A number of solutions for character survival at…

Fighter Archetype: The Conqueror

Hello, everyone! Today’s playtest draft is the Conqueror, a fighter Archetype who uses bends their defeated foes to their will. Fighter Archetype Conqueror It takes a trained eye to distinguish between any given warrior and a true conqueror. Conquest has many forms, from the brutal warlord who relies on physical coercion, to the silver-tongued demagogue,…

Warlock Patron – The Grandmasters

Hello, everyone! The weather outside is gloomy – the perfect weather to get some friends together for some gaming indoors. (Alright, let’s face it, I’d say that no matter the weather, but the sentiment is still there) Today’s playtest content is a new Warlock Patron, the Grandmasters, a duo of immortals locked in a cosmic…