Path of the Behemoth

Hello, everyone! This month’s subclass article is a barbarian Primal Path, the dinosaur-taming Path of the Behemoth. Path of the Behemoth First emerging after the creation of the world, the “civilized” races were almost anything but – in a world dominated by dangerous behemoths like the Tyrannosaurus, forming bonds and rigorously-defined societies with other humanoids…

Culnamus

Hello, everyone! Today’s monster is a minor demon for your games, the gnatlike culnamus. Alone, these demons won’t pose a threat, but they will become a severe problem if they become a distraction during a fight with a more dangerous foe. Culnamus Tiny, gnatlike demons known as culnamus tend to gather in areas influenced by…

5 Ways to Get the Most out of Your Terrain Tiles

Hello, everyone! In last week’s article on¬†3d printing, I mentioned that you should try to go for generic pieces before specialized, focusing on basic walls and floors for your games before detail features like statues, doors, windows, or elevation changes. This rule of thumb may sound counterintuitive for an article about 3d printed terrain, but…

3d Printing Your World

Hello, everyone! Today’s Combat Cartography is about a different means of producing exciting visuals. With 3D printing becoming much more commercially available within the last decade, from services such as Shapeways to personal printers, I would be negligent not to mention the technology’s applications towards tabletop gaming. The ability to produce customized physical objects can…