Mechanics for Map Design

Hello, everyone! It’s time again for a Combat Cartography article! This month, I’m going to talk about the rules elements you can quickly incorporate into making exciting and dynamic combat maps.

Mapping Techniques

Hello, everyone! Admittedly, last week’s Combat Cartography article was a tad dry, and I apologize for that, though I do stand by my statement that the article was important info! To make up for such a dry article, I thought I’d go over the simple, actionable techniques you can use to make your maps better communicate…

Making a Battle Map

Hello, everyone! With more reviews in the pipeline, Primordial Power’s art and layout steadily progressing, and my development time gradually shifting towards a new supplement, I thought it’d be interesting to try and write some more self-contained series of articles. This is a series that I’m calling Combat Cartography, in which I explore various aspects…