Happy Friday, everyone! Today, I’m introducing a new character background, the Primordial Shard, which is a living descendant of a Primordial or someone who has been profoundly affected by one.
One thing which makes the Primordial Shard character background unique is that, unlike most backgrounds, it grants additional combat ability to a character. When designing the Primordial Shard concept for my campaign setting, I flip-flopped for some time about whether to make it a Sorcerous Origin or a Feat. On the one hand, Sorcerous Origins offer the most diverse way to represent someone born with Primordial blood, but their level progression has to continue to add features as characters level up which didn’t feel to me like it mechanically represented the story details of being a Primordial Shard. Feats typically add a single feature based on a character attribute which scales by level progression already, which felt closer to the design goals of the Primordial Shard. However, taking a feat, especially at higher levels, seems thematically more to me like the result of specific training or behaviors. (Oh yeah, I was always a descendant of a world-destroying Elemental Immortal!)
These considerations were what eventually made me decide to make the Primordial Shard a character background. The fact that this background has utility in a combat sense may leave a Storyteller disinclined to allow you to use it, but I strongly feel that the story implications of being a descendant of a Primordial can outweigh these concerns.